Thera Vr

Thera provides children with disabilities an adventure of a lifetime by giving them the agency to foster independence and wonder.

Tools Used

Unreal Engine | Autodesk Maya | Adobe Photoshop

  • Objective

    To provide children with neuromuscular diseases a gamification of physical therapy for treatment and holistic healing, through an adventure of a lifetime by giving them the agency to foster independence and wonder.

    All while exercising targeted muscles to maintain muscle density and strength as well as delaying muscle atrophy. Rekindling the playfulness of childhood!

  • Problem

    Symptoms of neuromuscular diseases are often aggravated by psychosomatic factors triggered by stress, environmental elements, loss of hope, and cognitive dissonance caused by the degradation of the body.

  • Approach

    Focusing on three pillars of physical therapy to articulate the basic movements of their daily routines.

Focuses on three pillars of Physical therapy

balance

This level aims to help children practice their balance by skiing down a mountain while avoiding obstacles. It targets the back, shoulders, triceps and bicep muscles as the movement is controlled by holding the arms outstretched and opening them to the side for speed.


Strength

This level aims to exercise the children’s heart, trunk, spine, arms and lower back muscles with a rowing motion to kayak down a stream. It increases endurance and muscle elasticity by repeated dynamic movements.

Breathing

This level aims at relaxing the child after intense exercise by diaphragmatic breathing. This type of breathing helps improve posture, increases diaphragm and core strength as well as slowing down respiration.

Process

Promo

Meet the team